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artpad sf

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yup, their filling a hotel with art.

i just wanna hold your hand  will be holding down the lobby/bar thanks to gaffta!

Here's a link to the ijwhyh instructables!

EDIT:  video from opening night!


Autodesk Design Night March 7th

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design_night.jpg Who wants to hold our hand!?
"I just wanna hold your hand" is the participatory light show!


"48 hours of holding hands!"

31 ideas, 80 people, 48 hours to design, build and code a project--only 5 to make the festival.  It culminated in a 5 minute presentation/demonstration within Intersection for the Arts.  Fortunately, project "i just wanna hold your hand" made it into october 20th festival!

It was an eye-opening weekend of talent and new possibilities.  And, a lot of hand holding!  More to come in the future...

Here's the project presentation and description by Ellen Keith, Yael Braha, Mark Roth, Tosh Chiang and Jasdeep Garcha

Conducting energy through people to stimulate tangible public interactions.

By interacting with one another people are able to transform their environment through play. Two metal hands are mounted to the wall. When two or more individuals complete the circuit they provoke audio-visual responses. The level of interactivity is determined by the flow of electricity through the individuals. The interaction can be tailored per installation; the core tool is the Arduino, and in this case we've experimented with Processing projections to activate blank city walls. storefronts, or pavement. This design allows for expansion as well as meaningful data collection. Also, we just like making people hold hands.




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tAmp

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a tiny atiny microcontoller amplifier!

The 8-bit atmel attiny13  has 6 i/o and a crystal-less speed of 20mhz.  We've paired it with a 2x1 audio switch and a 2 watt utility amplifier on a 50x50mm board.  Every i/o of every chip is accesible via the terminals.  You can strip the unit down and make it just an amplifier, or just a signal generator, or just an audio switch!  This capability also gives some nice redundancy and bypass abilities.  One of the two dip-switches operate dependent on the programming of the attiny.  The second one can be used to manually control the audio switching.  The output crossover capacitor is pretty hefty at 1000uf, providing some nice low end in the speakers, but can be easily swapped out.  There's also an isp header for atmels mkII in-system programmer.  Lastly, we have a 5v regulator and a 12v regulator, both of which can be accessed via terminal.  The unit will certainly work with just a 9 volt battery, but the audio output won't quite have punch!

So, what can we do with this!? 

  • make an under water sound target for pyjama sharks (done!)
  • make a handheld function generator
  • throw in a photodiode and make a light dependent audio switch--i.e. "rise and shine!"
  • seamlessly switch two audio sources (i.e two ipods), based on any sensor
  • simple theremin with some adc and a sensor.
  • make a simple vu meter with audio feedback, or pehaps just a burglar alarm
  • generate audio based on i/o input
  • play with led's!
  • make most of the ghostbusters hand held tools
  • you get the idea!

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...eventually, these lights program you!

A max/msp project listing has been created here.  It gives a quickie description of how the attraction works.  The LED's pictured above are what illuminate the 1989 and 1906 alamo square skyline.  However, the photo does not give justice to their intensity.  I oft found myself siren-eyed from watching them pulsate!



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exhibit tremor control

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"looks different at night?"

So its over.  Everything is installed, everything works, and works pretty well!  It felt like winning tetris.  The team came together and crafted custom code, hardware, audio, lighting effects, parallelograms & trapezoids--so much stuff!  Time to rest now :)


a revision 1 of a capacitive touch board.


the shakehouse exit portal where much of my time was spent.


developing on a 42" monitor at my bench...


Well, no, its not a Transformer, but it does have an inductor!

Everynow and then you get an email out of the blue, which just makes you happy:

"Please construct submersible sound target to use for Pajama Shark training"

Well, it was exciting because the application is fun!  The device needed to be water-proof, and operate below a range of 375hz.  (this link explains why!)  

The sealed pvc staff itself contains an Atmel attiny13 and a utility 2 watt audio amp.  Previous incarnations of this device utilized a cd 4093, and then an arduino for the pulse trains.  However, this version is intended for pcb's.  Therefore, we used this opportunity to prototype a utility amplifier/function generator with all the benefits of programmable mcu control!  The output of the device is an induction driver, or "exciter."  Essentially, we're using the PVC pipe as our speaker.  Once ready to go, the capsule was filled with desiccant and bubble packing to keep everything dry and stable.

We'll see how well the sharks salivate!


Here you can see the driver attached to the end of the tube capsule:
 

The wire-wrapped side of the proto:


And a shot of the toggle switch (don't mind the excess silicone!)


Update:
There are now two of these devices in use, and both are based on the PCB version of the prototype!  The sharks were recently (late july 2012) released on to live display, and have successfully associated the audio tone with a midnight snack :)  Here's a a bit of coverage from local ktvu.

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Light to Frequency Generator Update

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litf1_board.png

i heart square waves!

Sometime ago I posted code and a schematic for the LTF Generator.  Well, here's the board for those interested!  Perhaps I'll upload a video, and attach a link for batchpcb should there be enough interest...As a recap, this unit takes data from two tls230r light to frequency converters, and uses an arduino to create simple syncopation, outputting on a standard headphone jack.

Although, if i get around to it, i may just pair it all down to the essentials: boot the arduino for an attiny, throw in a power amp, and reduce the size threefold.  I should do that right now. 



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underwater HD ROV!

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It'll be like that scene in trainspotting, but with a robot. 

So this XKCD has been on the mind a lot!  I'm fast-tracking a submersible borgish ROV "cube" equipped with a Pan Tilt Zoom HD camera, and if all goes well, there will be full XYZ motion too!  The main system of propulsion is 8 bilge pumps.  I chose these as they are designed to work underwater, and can also do nifty things like filter the water.  Anything designed for heavy duty in a marine environment, should be good enough!  The drive system will be joystick controlled.  Though, if things go "too well," I might end up adding some cursory roving functions.  Hopefully this will debut for February "robot" nightlife at the academy of sciences, if only I can finish it! I'll update when/if it works, especially if it becomes more than a PVC brick :)
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Umbilical'd Amplifier

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dAmpAq.png

Itsa damp design...

This circuit is based on the TDA7350A by ST, which is a robust car radio amplifier.  It supports 22 watts of bridged output, which is then sent through a 50'+ underwater umbilical, into a dive mask.  The line matching transformer is actually milspec; it was the only one which fit the bill!  The current version is hand wire-wrapped and placed within a NEMA box.  But though sealed and packed with desiccant, everything electronic is mortal in a saltwater environment.  With PCB's in stock, we'll be able to quickly produce new units.  This first revision is a bit spacious, the next one will likely have two units in the same panel space.  The panel pins will also be better utilized i.e. for the pot header.

This is what happened to the original board:


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